Showing posts with label capcom. Show all posts
Showing posts with label capcom. Show all posts

Sunday, September 14, 2008

Street Fighter IV controllers Revealed






Here's the first look at the new Street Fighter IV controllers from Madcatz, as you can see they've not only got the joypads, but arcade sticks as well. These designs are still subject to change, but they look very impressive, but lets see if the build quality matches.
Source gamemanx.

Click the images for a larger look!

Thursday, September 11, 2008

Hands-on with Nyko's new Wing controller for the Wii


Destuctoid writes Nyko had a little event in San Francisco with Capcom last week where they showed members of the press their new Wing Controller, along with a selection of Capcom’s Virtual Console titles. I played with the controller for a good half-hour as I played Ghosts ‘N Goblins, Super Street Fighter II and Mega Man 9. A little side note here: I forgot how impossibly hard Ghosts ‘N Goblins was, Chad Concelmo is a masochist for liking Mega Man 9’s difficulty, and I'm still awesome at Super Street Fighter II even though it's been years since I've last played it.

Let me get this out of the way first before I continue: I hate the Wii Classic Controller. It never feels right in my hands due to it’s odd rounded shape and the joysticks aren’t the greatest.

Enter Nyko’s new Wing Controller for the Wii where it might be the first time in the history of Nintendo that a third party accessory is actually better than a Nintendo product. Simply put, the controller felt fantastic. It’s extremely smooth, the layout feels right and the Wing barely weights a thing.

The Wing is wireless and comes with a little transmitter that you’ll plug into the Wiimote. It will come with 2 AAA batteries and you can use rechargeable batteries that can be charged in the Wing so long as you have a Mini USB cable.

The Wing will be out this October for $29.99 and will make for a great alternative to the Classic Controller. Check out the official product page for more info on the Wing.

Saturday, September 6, 2008

Capcom Fighting pads, a look back....and towards Street Figter IV

With the recent news of Madcatz announcing that they will be making the controller to this years sequel to the classic Street fighter series, Street Fighter IV, I thought its time to look back at all the official capcom fighting pads and sticks that have come out through the ages, with most quite rare and have become collectors items in their own right....

With the lauch of Street fighter 2 on the Super Ninendo, Capcom decided to create dedicated controllers for it, and were probably the first of the many fighting pads to come out.


The Soldier Pad from Capcom, though quite an odd shape, was designed specifically for fighting games, this particualar one also came out on the 3DO with the release of Super Street Fighter 2 Turbo several years later!

Although not that popular, this was a japan only release (like most of the branded controllers) and currently the last time capcom released a controller they designed themselves!

A few years had passed and with the range of pads and sticks increasing capcom started to licence out its brand names to top pad makers,

with nubytech bringing out a range for the street fighters 15Th anniversary
.
But capcom didn't just licence it out for Street Fighter, with capcom vs snk and darkstalkers both having fighting pads made for them. With darkstalkers licenced pad being probably the best fighting pads, the Sega Saturn pad for Playstation 2! This highly limited addition again was only released in japan (as usual and plays just like the saturn original, which of course was home to many 2d fighters).Finally the Dreamcast had its own licenced pad from Ascii, for the game Capcom vs Snk, with two versions, plus the standard, black, blue and grey, these pads again trying to match the classic saturn pad feel, and where pretty decent pads for fighting games, and had the advantage over the bulky Dreamcast pad.

So what can Madcatz do for Street Fighter IV? Well theres a bigger market for fighting pads then there use to be, with soul calibur sticks and other fighting pads, they need something that a hardcore fighting fan can use for long periods without it failing on them, or causing nasty aches and pains like some pads and sticks do!

Madcatz themselves know this, and are aiming to supprise, "You have never, ever seen accessories like these from Mad Catz. They will BLOW YOU AWAY and certain to make any and every Street Fighter fan very happy indeed. trust me, you'll be impressed..."

We'll see more news in a couple of months!

Wednesday, August 20, 2008

Mad Catz Signs Agreement with Capcom(R) to Create Street Fighter(R) IV, Bionic Commando(R) and Resident Evil(R) 5 Videogame and PC Game Controllers


SAN DIEGO--(BUSINESS WIRE)--Aug. 18, 2008--Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, announced today that it has secured a license from Capcom(R), a leading worldwide developer and publisher of videogames, to produce branded controllers and accessories based on the Street Fighter(R) IV, Bionic Commando(R) and Resident Evil(R) 5 videogame properties. The agreement gives Mad Catz North American and European rights to a range of accessories for all current videogame platforms, including the PC.

"We are excited to partner with Capcom to create branded controllers and accessories based on three of the videogame industry's most popular and enduring franchises," said Darren Richardson, President and Chief Executive Officer of Mad Catz. "We look forward to offering unique and exciting accessories to fans of these games, as we continue to grow and diversify what we believe to be the industry's leading portfolio of branded videogame accessories."

"This is a real collaboration between Mad Catz and Capcom," said Germaine Gioia, senior vice president, licensing, Capcom. "We are developing a broad variety of game peripherals for a wide game-playing audience -- from the casual to the most loyal, core fan. These innovative peripherals will maximize the overall experience that comes from playing Capcom games."
Source madcatz